Small Update #11: Bug Fixes, New Weapon, Increased Enemy Density


Welcome to Update 11

I'll be releasing an update for the game soon (probably tomorrow) which will fix some bugs, add a new weapon, and increased enemy density in certain areas.

Bug fixes include:

- Fixed some areas where the player would get stuck

- Fixed some graphical issues regarding the mini-map

- Fixed collision detection regarding the throwing knife item pick up

- Tweaked the jumping to feel a little better

Version 0.5.1 will be out sometime on Saturday.

Another thing I would like to mention is: By working out all the issues with the pre-alpha, I intend to branch off and start working on a stable build ASAP... something that will better reflect the final product.

I'm planning on adding the story. Level Selection. Procedural level generation. Skills, Abilities. A shop to buy items. Expect something of that sort some time before July. I guess we could call that the Beta build of the game.

So that's that! Stay tuned for more posts.

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