Small Update #5: Demo Coming Soon (... again!)
ReBirth » Devlog
Hello everyone! Welcome to Update 5 where I post bi-weekly updates on MC Ninja.
There's not much to talk about this update as I was having a massive setback on the programming side of the project.
Good news is I've been approved to start putting together a Steam page for the game! Expect more news on that later.
I mentioned it last update but I'll mention it again: the demo is planned for the Spring. Exact date to be determined!
I would like to reveal the next enemy in the series I mentioned during the last update, though:
Minotaur: Slow, heavy, hits hard. He's always angry for some reason.
Beetle: The spiked shell means bad news, and these buggers move fast.
Rat: Pack animals. They'll probably be annoying to deal with ~_~
Slime: It's... a slime. It slithers around. Don't touch it though, it's poisonous!
Ghost: It likes to play hide and seek...! It's rather shy.
So to break everything down to a percentage, this is the status of the game at this time:
Story (Dialogue for characters, context on the world): ~2%
World Building (test blocks, graphics): ~12% (+2*)
Characters/Enemy Building (the player, enemies, bosses): ~34% (+8%*)
Coding (test cases, production code): ~30% (+5%*)
Overall (when the game is finished, this will be 100%): ~15% (+2%*)
* = from last update
These are rough estimates but I'm hoping they visualize the progress.
Once again I'd like to reiterate that the demo is coming this Spring and the Steam page will be up fairly soon... hopefully
See you next update!
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ReBirth
Status | In development |
Author | Cracked_Walnut |
Genre | Platformer |
More posts
- ReBirth Demo Out Now!Feb 20, 2023
- ReBirth Movement Showcase 2Oct 29, 2022
- MC Ninja Renamed + New Showcase VideoSep 05, 2022
- MC Ninja Version 0.6 Now OutDec 31, 2021
- MC Ninja Version 0.5.1 Out Now!May 16, 2021
- Small Update #11: Bug Fixes, New Weapon, Increased Enemy DensityMay 14, 2021
- MC Ninja Pre-Alpha Demo Out Now!May 02, 2021
- Small Update #10: Demo Out by TomorrowApr 30, 2021
- Small Update #9: Finishing Touches on DemoApr 17, 2021
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