System Requirements Update
Corrupted Oath » Devlog
Hello, everyone!
I've edited the page to include the system requirements found on the RPG Maker MV website here: http://www.rpgmakerweb.com/products/programs/rpg-maker-mv#requirements
The requirements are for the engine itself, but since I'm building a game within that engine, I see no reason to post similar specifications.
To clarify, I play tested the game using these settings:
Nvidia GTX 1050 GPU w/ 4GB Dedicated
12GB RAM 2133 MHz
Intel Core i5 7300HQ 2.5 GHz
Windows 10 Home 64-Bit
~780 MB of space for the game after it's unzipped
The game runs at a resolution of 1600x900, upscaled to 1920x1080. This cannot be changed at the moment.
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Corrupted Oath
RPG, RPG Maker, RPG Maker MV, Role Playing, Action, Adventure, Character Progression, Single Player, Immersive
Status | In development |
Author | Cracked_Walnut |
Genre | Role Playing, Action, Adventure, Fighting, Strategy |
Tags | Experimental, Fantasy, Pixel Art, Singleplayer, Top-Down |
Languages | English |
More posts
- Weekly Devlog #6: Marketing Corrupted OathSep 18, 2019
- Weekly Devlog #5: Planning Corrupted OathSep 11, 2019
- Corrupted Oath is Now Live!Sep 05, 2019
- Weekly Devlog #4: Working with RPG Maker MVSep 03, 2019
- Weekly Devlog #3: Designing Corrupted OathAug 27, 2019
- Weekly Devlog #2: CommunityAug 20, 2019
- Weekly Devlog #1: Thoughts After Completing Corrupted OathAug 13, 2019
- Minor Tweaks to the DemoAug 11, 2019
- Discord server is up!Aug 10, 2019
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